Thursday, June 9, 2011

Oh Sweet Internet

The Shaw guy just hooked us up. After a week and a half on the road, we're once again plugged-in and reaching out. And how wonderful it is. We're bathing in the warmth of information on-demand now.

Cellphone coverage is still an issue, and we may need new phones to work with the non-Rogers towers in our area. At the moment, our Montreal number still works, but I have to kneel by the dining room window to get a signal.

Seriously. Only if I kneel.

Which I guess is fair, given this is our front yard:


It's about a 30 minute drive into town, so we're pretty out there. But it's gorgeous. And ripe with wilderness-y sounds for my game!

There are some minor moving in tasks left to do. Some pictures to hang. Some miscellaneous items to find homes for. But we're just about unpacked now, and game development should resume no later than Monday. See you then!

6 comments:

  1. Great to hear you are making good progress! I know at least a dozen former AAA game developers that have gone the Indie route in the last year - including myself! However, I went with C#/XNA on Windows Phone 7.

    All the best,
    - Dave S. (a fellow former BioWarian)

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  2. Hey Dave! After years of AAA, aaa is a nice change of pace, so I'm not surprised so many do it. I miss the hallway comaraderie of BioWare, but I don't miss vidcon in Gateway Game or V.MAX :)

    C# and Win7 Mobile sounds pretty exciting. Do let me know once you've got it up and running!

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  3. Pfft, I don't get the big deal with mountains. They're just big piles of dirt and rock. At least, that's what I'm telling myself. So very jealous . . . :)

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  4. Don't forget the dwarves. Big piles of dirt, rock, and dwarves.

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  5. Yessir. Haven't you played Dwarf Fortress?

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